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APEX ACADEMIA · COMPATIBILITY

Every PC racing discipline.
One growing data layer.

Compatibility states are explicit

Apex’s goal is to support PC sim racers across circuit, formula, endurance, oval, rally, drift, drag, and karting. A game listed as a beta target is not yet connected; it is an invitation to help us prioritize and validate the right adapter.

Search PC game targets

The live adapter is still experimental and limited to Assetto Corsa EVO. Every other title below is a research/beta target until a game-specific adapter is built and tested. This is our initial priority list, not a claim to cover every PC racing game; request any missing title below. Wheel and controller support also depends on the game, hardware, drivers, and available telemetry.

Help build the next adapter

If your game is not being tested yet, you can still be an early beta participant: your game/version request and feedback help us decide what to build and validate next. You help advance Apex’s ultimate goal—useful, trustworthy coaching across PC racing disciplines—even before your specific game has an adapter. This is a product-development beta, not a promise of current compatibility.

Data boundary: Signing up here does not connect to your PC or upload simulator data. Apex does not automatically send telemetry. Testing feedback helps guide the roadmap; telemetry stays local unless you separately approve a specific transfer after seeing what would be sent. The current QI brief asks before sending a small, defined set of values. A title’s presence here is not a compatibility promise, and beta access or performance gains are not guaranteed.

This request is collected by Netlify Forms for Qurmmius LLC. See the Privacy & Data Handling notice (working draft). Do not submit telemetry files, secrets, or confidential information here. Requesting contact does not guarantee admission or start a paid service.

How we’ll build toward the goal

We’re sequencing the work so each game and discipline earns its compatibility status through observed, validated data—not a marketing checkbox.

1 · Shared telemetry contract — foundation in place

Normalize timestamps, units, game/adapter provenance, and missing values. Reject demo, stale, or impossible frames from live capture.

2 · Game adapters — EVO is experimental

Keep each PC title’s read-only adapter separate. Prioritize the next game using beta interest, then verify the official data path, versions, and fields before marking it active.

3 · Discipline-aware session analysis

Build the right session and segment logic for circuit, oval, rally, drift, drag, kart, and other formats; don’t force lap-based conclusions where they don’t fit.

4 · Live overlay, reports, and QI voice coaching

The EVO prototype has a separate browser-window overlay and local session/lap-review foundations. Next, validate the readings and useful coaching against real test sessions, then extend only to adapters that pass checks.

5 · Beta validation before compatibility claims

Test game builds, cars/classes, hardware, missing fields, and failure/stale states with opt-in participants. Promote a title from target only when its adapter passes documented checks.

6 · Broader rollout

Use validated beta feedback to improve setup guidance, accessibility, privacy controls, and supported-game documentation before widening access.

What works today: experimental EVO live capture on the supported Windows bridge path, local session data/review, a same-site second-window overlay, and an optional consent-gated QI brief. The overlay is not an in-game or always-on-top HUD. Every other matrix entry is a target only.

Add a title to your local watchlist

This note stays only in this browser; it does not notify Qurmmius. Use the beta request above if you want us to know which game you’d test.

No local additions yet.

Current technical boundary: Only the experimental Windows Assetto Corsa EVO shared-memory adapter is included. Apex’s adapter pipeline is being built game-by-game from a common telemetry format. This is a PC simulator product—not a real-road driving aid. We do not bypass anti-cheat, write game memory, or claim wheel-brand compatibility without hardware tests.