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APEX ACADEMIA · CONNECTION GUIDE

Connect your
race setup.

Read-only telemetry · no game writes

Use these steps to connect a wheel, controller, or supported game export. Apex Academia only reads approved input and telemetry fields; it never bypasses anti-cheat or writes to a game profile.

PC setup

01 · INSTALL

Run the local bridge

Download the Windows EVO phone bridge from the phone-dashboard setup guide, install its dependencies, and start it on the PC running Assetto Corsa EVO. The included adapter is experimental and supports Assetto Corsa EVO only.

02 · CONNECT

Plug in the device

Connect a USB or Bluetooth wheel/controller, press one button, and allow the browser Gamepad API when prompted. Device/game compatibility is not individually validated unless listed as tested.

03 · PAIR

Configure secure phone access

Phone pairing is disabled until a valid HTTPS certificate/key is configured for the PC's private-network address and trusted by the phone. Follow the phone-dashboard guide; the PC-local bridge still works without this setup.

04 · CHECK

Start a read-only session

The phone shows selected simulator fields over HTTPS when configured. No telemetry is uploaded from this local dashboard. Use trusted private Wi‑Fi only; never expose the bridge through router port forwarding.

Console setup

01 · PLATFORM

Use an approved path

Console telemetry requires a documented game export, approved capture hardware, or the future Universal Connectivity Bridge. A MAC address alone is not a supported connection method.

02 · PAIR

Approve the bridge

When available, pair the console-side bridge to the phone companion with a one-time code and choose only the telemetry fields you want to share.

03 · VERIFY

Check the input map

Turn the wheel and press pedals one at a time. Confirm axis names, range, deadzone, and sample quality before driving.

04 · REVIEW

Keep coaching bounded

QI returns explainable coaching cues only. It does not change steering, force feedback, assists, account settings, or game files.

Current pilot boundary: direct console memory access, anti-cheat bypass, silent capture, and automatic hardware writes are disabled. If a game is not detected, add it as a local review item in the compatibility matrix and use a supported export while an adapter is reviewed.